Mihiro is Helpless
Project Details
- Engine: Godot 4
- Software: Blender, Clip Studio Paint
- Year: 2025
Mihiro is a spatially unaware lamia who runs a dysfunctional bakery that produces high quality goods. With her counterintuitive guidance, you are to try your best to help out in the kitchen to make goods for her bakery.
The gameplay primarily centralises around the player following simple gesture based recipes to produce a set amount of goods or specific order per level while Mihiro simultaneously tries to achieve the same goal, acting as a hindrance more than an aid in involuntarily wreaking havoc amongst the kitchen.
Showcase of world interactions
This clip demonstrates controller-driven hand animations, player locomotion, hinged door physics, and a liquid-pouring simulation.
Grab, collision, and physics simulation test
Early-build demonstration of physics-driven interactions: the player grasps and throws objects within the environment.
Work in progress model of Mihiro
Project is under active development, expect updated information as new builds release!